Howl of the Werewolf

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Howl of the Werewolf

Post  msistarted on Tue Dec 07, 2010 6:17 am

Howl of the Werewolf (ISBN 1-84046-838-6) is a single-player roleplaying gamebook written by Jonathan Green and illustrated by Martin McKenna. It was published in 2007 by Wizard Books. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 29th in the Wizard series. It is the first completely original Fighting Fantasy gamebook published by Wizard (Eye of the Dragon is an extended version of the adventure from Ian Livingstone's earlier book Dicing with Dragons). The book is made up of 515 references rather than the usual 400.

* 1 Story
o 1.1 Setting
* 2 Creation
* 3 See also
* 4 References

[edit] Story

Lupravia is a cursed land; a chill place of snow-capped mountains, brooding forests and mist-shrouded moors, haunted by the spirits of the restless dead. Peasants struggle daily with survival, living in constant fear of attacks from ravenous wild beasts. Only the foolhardy or insane would willingly pass beyond its borders and enter that benighted realm of predators.

But enter you must, after a vicious wolf attack sets you on the path to murder and madness. Steadily succumbing to the call of the wild and the beast within, YOU must seek out a cure to your condition before the next full moon. But how long can you survive in a land where the powers of darkness hold sway and all live in fear of the howl of the werewolf?

To find the cure for your 'were' condition, you must travel through oppressed towns to reach Castle Wulfen. On the way you may find several important items that you will use in your final battle against Count Varcolac.
[edit] Setting

The book's setting of Lupravia is another of the principalities of Mauristatia, like Mortvania which featured in the previous Fighting Fantasy book Vault of the Vampire. Lupravia is an exclusive location for this book. It is a highly gothic setting that includes many vampiric monsters such as werewolves. [1]
[edit] Creation

Although the book was only written recently, Green had conceived the idea before the cancellation of the series by Puffin Books.[2] Green came up with the premise, the name of the book, the beginning of the story and the very end, along with a few background details years at this earlier time, but came up with the majority of the ideas in the book when he began plotting it in 2006.[3]

In writing the book, Green wanted to create an adventure that drew on the mythology and folklore surrounding werewolves, having found that their previous appearances in Fighting Fantasy took the form of shallow side-encounters.[4] Green has stated that he took the criticisms of his previous work on the official Fighting Fantasy website forums into account when writing Howl of the Werewolf.[5] The procedure for creating a character in Howl of the Werewolf is somewhat different than for previous Fighting Fantasy books.

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