Prinny: Can I Really Be the Hero?

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Prinny: Can I Really Be the Hero?

Post  msistarted on Sun Dec 12, 2010 7:57 pm

Prinny: Can I Really Be the Hero? (プリニー ~オレが主人公でイイんスか?~, Purinī: Ore ga Shujinkō de Iinsuka??), is a 2D side-scrolling adventure video game for the PlayStation Portable, developed by Nippon Ichi Software. It is a spin-off title in the Disgaea series.
Contents
[hide]

* 1 Gameplay
* 2 Plot
o 2.1 Main Storyline
o 2.2 Additional Adventures
* 3 Downloadable Content
* 4 Development
* 5 Reception
* 6 Sequel
* 7 References
* 8 External links

[edit] Gameplay

Prinny makes use of the PSP's wireless functionality to record play and download maps and other bonuses.[1] One of its unique features is that, owing to the game's high difficulty, the player gets 1000 lives.[2]

As the ingame hours to complete the mission tick down, the time of day changes, and so do several of the stages alongside the enemies present in the game. In many cases, this can even change the stage's boss, and may also affect the reward the player gets for defeating the boss.

At the end of a stage, the total time to complete the stage (compared to the record time), the total prinnies dead for that stage (both in the stage and against the boss) and the collection of the lucky dolls is tallied up. This gives the Prinny a rank falling between D to S. Some achievements are earned by either having a fast time or high rank.

The Prinny has a double jump, alongside an aerial slash and hip drop. Holding the circle button allows the Prinny to spin. This allows him to dash off, making him move faster. Should the player press down during the dash, the Prinny will slide, allowing him to temporarily become invincible.

As the game revolves around collecting ingredients for Etna's dessert, many enemies and characters are food based, either in design or name. These include the Gourmet King, the Mage Knight twins "Kim" and "Chi", or the apple and corn monsters.

The game also has many traits taken from another Nippon Ichi game, Makai Kingdom, using a large variety of its monster classes (most food monsters, Apples, Corn, Carrots, along with Spectres, Brush monsters, and Lucky Statues; Gourmet Monsters appear as one boss as well), and many of its vehicles (including a large, slow, yet powerful tank, a machine gun firing pogo turret, and a self-automated levitation machine). Asagi, who made her Debut in Makai Kingdom, plays a large role in the game's Alternate mode, though she has appeared in every Nippon Ichi game past this debut.
[edit] Plot
[edit] Main Storyline

As a Prinny, the player is tasked with tracking down the ingredients for the Ultra Dessert for Etna. She gives the 1000 member squad ten hours to track it down, threatening to kill them all off should they fail. As such, you do not play as any unique prinny in particular, though the speech of the one you play is always the same. Etna only issues one Scarf which prevents a prinny from exploding once worn, and as such, once the Hero Prinny is killed in one way or another, another of the 1000 is simply tossed up to the plate, wearing the single scarf.

Prinnies have to make their way through six different stages of Netherworld during different day time and acquire six random ingredients. Different boss characters await Prinnies to challenge them depending on the time they visit a location.

After the six ingredients are collected, the Prinnies head to see Spice-T, a sage who has mastered the art of cooking. In order to retrieve the Ultra Dessert, though, Chefbot-9000 must be defeated.

Afterwards, Sir Sweet, a gourmet demon who prefers sweets, steals the Ultra Dessert and runs off to his Sweet Palace, located beyond the Black Dessert Desert, forcing Prinnies to follow him. It is revealed that Sir Sweet has kidnapped many Prinnies in order to combine them with the Ultra Dessert and create his masterpiece dessert, G-Sweet. Prinnies battles the demon in one hard final confrontation.
[edit] Additional Adventures

An Alternate Storyline (Asagi Mode) is unlocked by either finding the ten torn letters, or entering a code at the title screen. It starts just as the Main Storyline, but have a new plot following the intro. The story features Asagi, another Nippon Ichi mascot and secret character. Throughout the 7 stages of Alternate Storyline, Asagi battles Prinnies for the right to be the Main Character of the game, but is defeated.

Also, if enough Lucky Dolls are found (70 to be certain), the player could enter Martial Tower (also known as Cave of Ordeals), an extremely hard level where two optional boss fights involving characters from the original Disgaea series are located (in order to fight the second boss, player has to play through the Tower two times). These encounters also explains some of the game's backstory.

If player managed to get 100 Lucky Dolls, he is awarded with the optional battle against demon lord Etna herself. The battle includes many cameos from original series.

Three additional downloadable stages with guest bosses from the series could also be bought in PSN store.
[edit] Downloadable Content

There are only three downloadable stages for Prinny: Can I Really Be the Hero? To play these stages you must first get the dimensional guide and then talk to her.

* Flonne's Castle: Adds a new stage and Flonne as a boss. Released on 25 February 2009.
* Marona of Phantom Isle: Adds a new stage and Marona as a boss. Released on 18 March 2009.
* Li'l Asagi Comes Home (Martial Tower 2): Adds a new stage and a new form of Asagi as a boss. Released on 29 April 2009.

[edit] Development
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[edit] Reception
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The game was generally well received, with praise about its sense of humor, boss fights and visual design, but criticisms about its imprecise controls and difficulty.[3] This game received a 3.5 out of 5 stars from X-play, a 8.3 out of 10 from IGN and a 8.0 from Gamespot.
[edit] Sequel

Nippon Ichi Software of Japan announced recently there will be a sequel, Prinny 2: Dawn of Operation Panties, Dood! With additional features including: an Easy Mode called Baby Mode made for accessibility to the game which replaces the scarfs in the top left corner with diapers, a break mode ability activated by filling the combo meter unlike in the previous game which made it only give points or a scarf (normal mode only), in break mode prinny can use a prinny tornado move and a megaton hip pound attack, the storyline involves Etna's underwear being stolen and sending prinny to find it. It was released in Japan on March 25, 2010.

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