Sonic Rush Adventure

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Sonic Rush Adventure

Post  msistarted on Mon Dec 13, 2010 9:15 pm

Sonic Rush Adventure (ソニック ラッシュ アドベンチャー, Sonikku Rasshu Adobenchā?) (also known as Sonic Rush 2) is a Sonic the Hedgehog game for the Nintendo DS videogame handheld, developed by Dimps and Sonic Team, published by Sega. Sonic the Hedgehog and Blaze the Cat return as playable characters, alongside a new, slightly hotheaded female raccoon named Marine the Raccoon. Sonic Rush Adventure is a direct sequel to Sonic Rush, and the first game in the Sonic series to allow online head-to-head play, via Nintendo Wi-Fi Connection[2].

* 1 Story
* 2 Gameplay
* 3 Music
* 4 Characters
o 4.1 Marine the Raccoon
o 4.2 The Coconut Crew
o 4.3 Captain Whisker
+ 4.3.1 Johnny
+ 4.3.2 Mini & Mum
* 5 Reception
* 6 References
* 7 External links

[edit] Story

Sonic the Hedgehog and Tails are flying in Tails' airplane, searching for a mysterious energy signal that appeared on Tails' radar. As they travel farther and farther across the ocean, a sudden storm approaches, and a tornado appears. Sonic warns Tails of the danger, but Tails, not hearing him, continues flying onwards. All of a sudden, the plane is hit by a lightning bolt, and falls into the tornado, leaving a green flash in the center of the vortex. Awhile later, they are awakened by a young, energetic raccoon named Marine, who tells them that they have landed on Southern Island. They find her in the middle of testing a ship she has made, which blows up not long after she tests it. She explains to them about her dreams of building a ship to explore the world's oceans, as she wanted to do this ever since she was shipwrecked on Southern Island. Tails offers to help rebuild her ship, hoping that she could also help him and Sonic find their way home.

Sonic sets off to explore the island for ship-building materials, as Tails starts to work on Marine's ship. Sonic returns, and discovers the smaller, faster vehicle that Tails and Marine have made. While Marine, Sonic, and Tails try out the vehicle, they soon encounter various islands and a band of pirates on their search for a treasure, lead by the notorious Captain Whisker. These pirates have treasure and loot in their sights, and they won't let anyone - not even Sonic the Hedgehog - stop them or get in their way.

Unexpectedly, as Sonic races through this chaotic world, Blaze appears. Blaze reveals to them that they've accidentally traveled to her dimension during the storm. It turns out she is after Captain Whisker, and decides to go along with Sonic, Tails, and Marine, in order to get some clues to the captain's whereabouts. Throughout their adventure, they finally find and confront Captain Whisker and his right hand man, Johnny. After they defeat the two robots, Marine is kidnapped. Sonic, Tails, and Blaze pursue the kidnapper, and defeat him, freeing Marine. After that, Sonic and the gang return to Marine's island. Suddenly, an earthquake occurs, making Sonic and company leave the workshop, to see what is happening. A robot appears, along with Dr. Eggman. It seems Dr. Eggman and Eggman Nega, an ancestor of the doctor, are behind everything. The evil geniuses head to the center of Blaze's home planet to receive the power of the stars, which Eggman Nega claims that has more power than both the Sol, and Chaos Emeralds combined. Sonic, Tails, Marine, and Blaze try to stop the villains with a vehicle that Tails had built, but Sonic is too late, as Dr. Eggman and Eggman Nega use the power of the scepter to make their machine more powerful.

When Marine and Tails are separated from Sonic and Blaze, the hedgehog and cat confront Dr. Eggman and Eggman Nega. By using the Chaos Emeralds and the Sol Emeralds, they transform into Super Sonic and Burning Blaze respectively, to fight both Eggmans. Eggman Nega tries to destroy Blaze's planet, but with the help of Marine, Super Sonic and Burning Blaze defeat them. The story ends with Tails building a craft that uses the power of both the Chaos Emeralds, and the Sol Emeralds. Sonic and Blaze then shake hands in congratulations to each other. Before Sonic and Tails head on their way, Marine appears with her new vehicle, and tells Sonic and Tails that she will study to become a captain. Sonic and Tails wish her the best of luck, and that they will meet each other again some day.
[edit] Gameplay

As Sonic, the player begins each adventure from Windmill Village on Southern Island. Bring up the Sea Chart, you have to plot your route using the stylus. After plotting the desired route, the character begins to race to one of the seven main islands using one of the four ships, a waterbike named Wave Cyclone, a sailboat named Ocean Tornado, a hovercraft named Aqua Blast, and a submarine named Deep Typhoon. On the Wave Cyclone, Sonic can collect rings and perform tricks to fill up a Boost Gauge. When Sonic uses the boost, the waterbike speeds up and becomes temporarily invincible until the Boost Gauge runs out. While using the Ocean Tornado sailboat, you can shoot enemies and rings with either bullets, cannonballs, or a flamethrower. Each varies in strength and clip size before reloading. Sailing in the Aqua Blast is roughly similar to using the waterbike, however there are no ramps, and holding the stylus down charges up a laser which is fired by releasing it. Using the Deep Typhoon submarine involves tapping (sometimes sliding) rhythmically on enemies and powerups to fire missiles at them.

When the player arrives at one of the seven main islands, his objective is to get to the goal at the end of the level. Sonic Rush Adventure uses the trick system, first introduced in Sonic Advance 2, with which the player can perform aerial tricks by pressing the A, B and R-button in mid-air. By doing tricks or defeating enemies, the Tension Gauge will fill up, allowing the character to perform a Super Boost until it runs out. The Tension Gauge decreases over time and whenever the character takes damage. There are two acts per level, and after completing them, a 3D boss battle is played.

After unlocking Blaze, the player is given a choice of what character to use. While neither character differs extensively from the other, there are several key differences. Blaze can hover, and her aerial tricks propel her higher. Also, when she encounters flames, they die down, allowing her to pass unharmed. However, Sonic is faster than Blaze.

One of the main tasks within the game is to gather up materials so that Tails can build new ships and equipment to allow progress within the story. At Marine's house, the player can also engage in multiplayer battles using DS Download Play, as well as playing using Nintendo Wi-Fi Connection, which allows people to race against each other online using Sonic or Blaze, or Ring Battles where the player has to collect as many rings as possible, spread throughout the map.

Among other events, Sonic can find Johnny and end up racing for one of the Chaos Emeralds. Blaze has her own set of jewels to collect, the Sol Emeralds, and she can earn them by completing a series of special missions. Collecting all fourteen Emeralds will unlock the final stage. this also opens up a possibility for a sequel to sonic rush adventure
[edit] Music

The music in the game keeps its overt funk and hip hop influences that first used in Sonic Rush. The music is atypical for the Sonic series, along with its many small phrases and words throughout the songs. Sega composer Teruhiko Nakagawa is the sound director and composer of Sonic Rush Adventure.

The official soundtrack of the game, titled Sonic Rush Adventure Original Soundtrack was released on October 18, 2007 in Japan, along with 52 original tracks. The theme song of the game is "A New Venture", exclusive to Sonic Rush Adventure with female vocals by Tahirih Walker and lyrics by Sakae Osumi.
[edit] Characters
This section may require cleanup to meet Wikipedia's quality standards. Please improve this section if you can. The talk page may contain suggestions. (July 2008)
[edit] Marine the Raccoon
Marine's design for the game

Marine the Raccoon (マリン ・ザ ・ラクーン Marin za Rakūn) is a 7-year-old raccoon with brown fur and blue eyes who lives in Blaze's dimension, on Southern Island where her house is located. Her dialogue has an exaggerated Australian accent, using Australian slang words such as "strewth" and "bonza" and adding the word "mate" to the end of sentences. She also has a slight crush on Tails. Marine dreams of becoming a captain one day, so she can sail around the world, but wrecked her ship, the S.S. Marine, when she crashed into a rock.

In terms of personality, she is rather scatterbrained and so often acts before she thinks. She is relatively bossy and attention-seeking. She is extremely embarrassed of her flaws and tries to hide them, although she does this very poorly.
[edit] The Coconut Crew

The Southern Island Youth Association, or the Coconut Crew, is a club of seven koalas and one Viking polar bear who live on Southern Island, the main hub location of the game. Most are found on various Hidden Islands around the ocean and must be found in-game before their services can be accessible. Their names are Tabby, Colonel, Muzy, Setter, Daikun, Kylok, Gardon, and Norman. The various members of the crew provide different activities for Sonic or Blaze: Tabby unlocks missions, Colonel sets decoration and unlock missions, Muzy opens the sound test, Setter helps with Options, Daikun sets decorations, Kylok opens the theater, Gardon tells Sonic and Blaze the locations of the Sol Emeralds, and Norman unlocks the Viking Cup.
[edit] Captain Whisker

A robot pirate[3] who was created by Dr. Eggman and Eggman Nega, Captain Whisker resembles them heavily. He and his band of Ghost Pirate robots (Johnny, Mini, Mum, and a slew of others.) are out to cause havoc on the seas, and intend to use an ancient artifact called The Jeweled Scepter to awaken an unnamed entity, and use its power to conquer. However, despite their claims, the pirates are not very intimidating, and are generally clownish and bumbling; he also always forgets about Sonic and others as well as what he has recently done like freezing a bunch of Vikings. Whisker can also be easily tricked and can fail to notice when someone is insulting him. Despite this, Whisker can avoid being captured and, in battle, he can breathe fire, shoot his fists as boomerangs, manifest saws and use shockwave-inducing ground pounds. He takes a special dislike of any characters who have pulled on his 'whiskers'.
[edit] Johnny

Johnny is the right-hand man of Captain Whisker in Sonic Rush Adventure. His face resembles a mix of that of a shark, a submarine, and a torpedo and was designed to resemble an anthropomorphic shark. He immediately forged a bitter rivalry with Sonic, believing that the hedgehog is unworthy of being "the fastest thing alive". Thus, if Sonic should encounter him on the seas, he will challenge Sonic to a race on the water. If Sonic wins, he is rewarded with a Chaos Emerald. Johnny is later fought alongside Whisker in a boss battle, but he escapes after their defeat, so it is unknown what happened to him.
[edit] Mini & Mum

Mini & Mum are 2 ghost pirate birds who sit on Captain Whisker's shoulders, and act as his pet parakeets. Mini is blue, while Mum is green. It is unknown what happened to the two after their master, Captain Whisker, was presumably destroyed.

Their names are a pun of the word "minimum".
[edit] Reception

Sonic Rush Adventure was a critical and commercial[citation needed] success. Noticeable improvements over Sonic Rush were fewer bottomless pits, better enemy placement, and no more use of supporting characters to occupy the lower screen during boss battles.[citation needed] However, many reviewers commented on having to replay levels multiple times, and weakness in the story sections.[4][5] Game Rankings currently scores it 80% based on 33 reviews.

Sonic Rush Adventure also won IGN's Best Platform Game of 2007 for the Nintendo DS [6] and Nintendo Official Magazine's Gold Award, which was featured in the European cover.[citation needed]

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